Day Forty Five

Day three of the ID@Xbox Demo Fest, and there are 300 players now! This is… underwhelming, to say the least 😉 100 players a day is good, but it’s not “front page of the Xbox store” good, right?

I think it’s time to update the thumbnail and see if we can get a bit more interest that way!

Here’s the new look:

What do you think? I really love the new design (right) - it’s nice and minimal, but gets across the big gameplay feature in the circle. I’m going to have to turn it into some proper “hero” art with some renderings of the bosses and player, probably some lasers (maybe the big wobbly octagon laser?), that sort of thing, to make it really stand out. But for now, this works much better.

What’s next?

I think all the major bugs are fixed, so it’s content content content now! Tomorrow I’ll make this new logo into some proper key art.


I hope you enjoyed reading about my Polyfury progress. If you have any questions or thoughts, please feel free to leave a comment below. Thanks for reading, and maybe check out the demo:

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Day Forty Six

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Day Forty Four