Day 91

Alpha Fixes & Removing Analytics

A few little alpha fixes today, plus I decided to get rid of the analytics popup and code 😂 It was short lived, served a little bit of a purpose (almost 75% of lives lost come from the pentagon’s big swirly attack! Which is understandable, it’s a dense pattern for level 2), and

6 Sept 2023 Polyfury development log

A few little alpha fixes today, plus I decided to get rid of the analytics popup and code 😂

It was short lived, served a little bit of a purpose (almost 75% of lives lost come from the pentagon’s big swirly attack! Which is understandable, it’s a dense pattern for level 2), and is now going away again because I realised that I’m actually probably not going to do anything with the info gathered, and it’s a big faff to sort all that data protection stuff anyway. Plus I’d have to translate the popup, and I’m pretty sure that popup alone doubles the in-game word count…

I have also redone the Xbox store page and faffed around with Microsoft via email to make sure it’ll all go through properly. For a short day, it has actually been pretty producive because I started working at 2:45am

What’s next?

More small changes over the next couple of days.