Support the Project

If you're enjoying Bulletfury and want to unlock the full suite of advanced modules, check out the Pro version on the Asset Store.

Why upgrade?

The Pro version is designed to save you time. It includes pre-built modules for:

  • Aimed Shots / Target Tracking
  • Bouncing / Ricochet
  • Force Over Time motion shaping
  • Sin Wave Offset motion shaping
  • Spawn From Transform origin control
  • Sub-Spawners (bullets that spawn other bullets)
  • Rewind / Replay
  • Deterministic Runtime (stable seed/tick simulation)

It's the same engine, just with more toys in the box.

If the widget above does not load, open it here: Bulletfury on the Unity Asset Store

Free vs Pro: What's the difference?

First off, the core engine is exactly the same. Both versions use the same high-performance BulletSpawner and module system. We didn't cripple the free version, it is fully capable of handling thousands of bullets.

The main difference: convenience

The Pro version is basically a "batteries included" pack. It comes with advanced modules pre-built and tested, so you do not have to write them yourself.

But here's the secret: You can build almost everything in the Pro version yourself using the Free version's module API. If you are comfortable with C#, the sky is the limit.

Feature breakdown

Feature Free Version Pro Version
Core Engine Included Included
Basic Modules (Speed, Size, Color, etc.) Included Included
Aimed Shot Module Build it yourself Ready to use
Track Object (Homing) Module Build it yourself Ready to use
Bouncing / Ricochet Build it yourself Ready to use
Force Over Time Module Build it yourself Ready to use
Sin Wave Offset Module Build it yourself Ready to use
Spawn From Transform Module Build it yourself Ready to use
Sub-Spawners (Spawn on hit/death) Build it yourself Ready to use
Rewind / Replay System Build it yourself Ready to use
Deterministic Runtime Module Build it yourself Ready to use

Which one is right for you?

  • Stick with Free if: You are a hobbyist, a student, or a programmer who loves writing custom behavior. You want full control and do not mind building features yourself.
  • Go Pro if: You are shipping on a timeline and want complex behaviors like homing missiles and ricochet patterns ready immediately.